mancala/AGENTS.md
Halit Aksoy d52960fa0a feat(keycloak): add a login theme in the game's look
The mancala login theme extends keycloak.v2 with one stylesheet: the game's
app bar and logo, the board's colors, pit-shaped inputs, pill buttons and a
board with stones on top of the card. Dark colors follow the system color
scheme. The realm turns the theme on and offers English and Turkish.

The test container now loads the theme and checks that the login page uses
it in the requested language.
2026-10-16 01:13:20 +03:00

6.7 KiB

AGENTS.md

Guidance for coding agents working in this repository. Keep it current: when you learn something that would have saved time, add it here.

Project

Online Mancala (the Turkish Mangala rules) with a web app, an Android/iOS app and a Node backend.

Path What
packages/mancala.js Game engine; rules are plug-ins in src/common/game_rules
packages/core Code shared by the apps: models, WebSocket client (RTMTWS), channel names, history helpers, themes, PitAnimator, translations (en, tr)
apps/backend Express + ws: matchmaking, games, auth, saved games, HTTP API
apps/frontend React web app, built with Parcel
apps/mobile React Native app
apps/keycloak Keycloak image with the realm, the login theme and a Java extension for guest login
apps/postgres Init script creating the keycloak and mancala databases
apps/compose.yaml Postgres, Valkey, Keycloak, backend, frontend
config/nginx.conf The production server's nginx config (Certbot managed)
docs/specs/<feature> Specs: requirements.md, design.md, tasks.md
TODO.md Open work, known bugs and deployment steps; read it before starting

Specs that exist: keycloak-auth (login, guests, tokens) and game-history (saved games, live games, replay).

Running locally

yarn build:packages                       # repo root; builds mancala.js and core
cd apps && docker compose up -d --build postgres valkey keycloak   # needs apps/.env, see README.md
cd apps/backend && yarn dev               # http://localhost:5005
cd apps/frontend && yarn dev              # http://localhost:1234 (must be 1234, Keycloak only allows that)

Postgres is on localhost:5433 (5432 is often taken), Valkey on 6379, Keycloak on 8080 (admin console /admin). The backend's and frontend's defaults point at these. The mobile app points at production unless useLocalServer is set in apps/mobile/src/const/config.ts.

Checks

What Command Notes
Engine cd packages/mancala.js && npx jest
Core cd packages/core && npx jest
Backend cd apps/backend && npx tsc --noEmit -p . && npx jest Needs Docker: Postgres and Valkey run in testcontainers
Keycloak extension cd apps/keycloak/extension && mvn test Needs Docker; starts Keycloak with the real realm file
Web app cd apps/frontend && yarn build There is no tsconfig.json, so nothing type-checks it; use a temporary one when needed. 3 type errors are known and older than recent work
Mobile cd apps/mobile && npx tsc --noEmit -p . and npx react-native bundle --platform android --dev false --entry-file index.js --bundle-output /tmp/x.bundle 11 type errors are known and older than recent work

There is no automated end-to-end suite. Changes to the game flow were checked by driving Chrome with playwright-core (installed outside the repo, executablePath: /usr/bin/google-chrome) against the local stack.

How we work

  • The user writes in Turkish; code, comments, commit messages and specs are in English.
  • Larger features start with a spec in docs/specs/<feature>/ (requirements with acceptance criteria, design with decisions and reasons, tasks as a checklist). Implement the tasks in order, one commit each, and tick them. Small fixes need no spec. When resuming a feature, read its spec and tasks.md first.
  • Work on feature branches; commit messages follow type(scope): summary with a short body.
  • Never add AI attribution (Co-Authored-By lines, "Generated with …") to commits or PRs.
  • Do not commit files the user changed but did not ask to commit; stage only your own changes (hunks if needed).
  • New dependencies get exact versions.

Things that are easy to get wrong

Packages and builds

  • The apps use packages/core and packages/mancala.js through link: dependencies, i.e. their built dist. After changing a package, run yarn build in it (or yarn dev to rebuild on change), or the apps use stale code.
  • Backend and frontend Docker images are built from the repo root: docker build -f apps/backend/Dockerfile ..
  • The mobile app uses RTMTWS from core (its own src/rtmt copy is unused), so changing the core WebSocket client changes mobile too. Metro needs watchFolders and nodeModulesPaths (already in metro.config.js).

Backend

  • User ids: Keycloak users are kc:<sub>; legacy mobile users are their userKey, which is a secret. Anything saved or listed publicly goes through publicUserId(); clients get toClientGame(), never spectator ids.
  • Live games: memory is the source of truth, Valkey is a write-through copy restored on startup; the backend assumes a single instance. Finished games are written to Postgres once, with retry when it is down.
  • Postgres or Valkey being down must not stop games; reads fall back, writes are retried.
  • RTMT.listenOnClientConnectionChange adds a listener (several are allowed).
  • Jest 27 lacks Node's web globals that testcontainers needs; tests/support/NodeEnvironment.js copies them in.
  • A Valkey client pointed at a dead port keeps Jest alive for disconnectTimeout; tests pass a short one.

Web app

  • styled-jsx only scopes JSX written directly in a component's render; elements built in helper functions or map callbacks need .parent :global(.child) rules.
  • Pages are full-height flex columns: a block with overflow: hidden needs flex-shrink: 0 or it gets squeezed.
  • Board components size themselves from the --board-unit CSS variable; BoardView takes an optional width.
  • The WebSocket client emits open after authentication; anything the server must know about a connection (spectating a game, live game previews) is sent on open, because the server forgets it when a user goes offline.

Keycloak

  • The realm file is imported only when the realm does not exist; changes to it must also be made in a running Keycloak (or recreate the database).
  • Listing some requiredActions in the realm file replaces Keycloak's whole default list, so the file contains all of them.
  • The guest authenticator uses an internal Keycloak SPI: keep the version in extension/pom.xml and Dockerfile in sync and run mvn test when upgrading.
  • Keycloak sets Secure cookies; browsers send them to http://localhost, simple HTTP clients do not.
  • The login theme (apps/keycloak/themes/mancala) is only CSS on top of keycloak.v2. Keycloak in start mode caches themes and keeps gzipped resources in data/tmp/kc-gzip-cache across restarts; see apps/keycloak/README.md for reloading it in a running container.

Mobile

  • apps/mobile/release_android.sh contains signing passwords (see TODO.md); do not copy them anywhere.