Every game starts a series; a game created in a series gets its seat to move first. Clients get the series and the first seat with the game, the end message the series with the ended game; snapshots keep the series. |
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|---|---|---|
| .. | ||
| game-bot | ||
| game-clock | ||
| game-history | ||
| keycloak-auth | ||
| quarkus-backend | ||
| rematch | ||
| tutorial | ||
| web-redesign | ||