RULES defines every rule with an example and a lesson; getMoveOutcome works out a move's effect with the engine, explainMove says what happened, and describeMove now tells the kind of capture and how many stones it took. |
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|---|---|---|
| .. | ||
| game-bot | ||
| game-clock | ||
| game-history | ||
| keycloak-auth | ||
| quarkus-backend | ||
| tutorial | ||
| web-redesign | ||