- PlayerSummary, MoveRecord, live and finished game summaries, GameRecord, timeout constants, startedAt/moveTimes on Game and offlineSince on UserConnectionInfo - Channels for live game previews and for rejecting a new game while one is in progress - getInitialBoard, getBoardAfterMove, describeMove and createGameAtMove, with tests against games played with the engine - English and Turkish strings for the new screens |
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| game-history | ||