import { RTMTWS } from "./rtmt/rtmt_websocket"; import { GameManager } from "./game/GameManager"; import { GameStoreImpl } from "./game/gamestore/GameStoreImpl"; import { MatchMakerImpl } from "./matchmaker/MatchMakerImpl"; import { ExpressApp } from "./server/ExpressApp"; import { WebServer } from "./server/WebServer"; const rtmt = new RTMTWS(); const gameStore = new GameStoreImpl(); const matchMaker = new MatchMakerImpl(); const gameManager = new GameManager({ rtmt, gameStore, matchMaker }) const expressApp = new ExpressApp(); const server = new WebServer({expressApp}); rtmt.initWebSocket(server.server, (userKey: string) => gameManager.fireOnPlayerConnected(userKey));