# AGENTS.md Guidance for coding agents working in this repository. Keep it current: when you learn something that would have saved time, add it here. ## Project Online Mancala (the Turkish *Mangala* rules) with a web app, an Android/iOS app and a Node backend. | Path | What | |---|---| | `packages/mancala.js` | Game engine; rules are plug-ins in `src/common/game_rules` | | `packages/core` | Code shared by the apps: models, WebSocket client (`RTMTWS`), channel names, history helpers, themes, `PitAnimator`, translations (en, tr) | | `apps/backend` | Express + `ws`: matchmaking, games, auth, saved games, HTTP API | | `apps/frontend` | React web app, built with Parcel | | `apps/mobile` | React Native app | | `apps/keycloak` | Keycloak image with the realm and a Java extension for guest login | | `apps/postgres` | Init script creating the `keycloak` and `mancala` databases | | `apps/compose.yaml` | Postgres, Valkey, Keycloak, backend, frontend | | `config/nginx.conf` | The production server's nginx config (Certbot managed) | | `docs/specs/` | Specs: `requirements.md`, `design.md`, `tasks.md` | | `TODO.md` | Open work, known bugs and deployment steps; read it before starting | Specs that exist: `keycloak-auth` (login, guests, tokens) and `game-history` (saved games, live games, replay). ## Running locally ```sh yarn build:packages # repo root; builds mancala.js and core cd apps && docker compose up -d --build postgres valkey keycloak # needs apps/.env, see README.md cd apps/backend && yarn dev # http://localhost:5005 cd apps/frontend && yarn dev # http://localhost:1234 (must be 1234, Keycloak only allows that) ``` Postgres is on `localhost:5433` (5432 is often taken), Valkey on `6379`, Keycloak on `8080` (admin console `/admin`). The backend's and frontend's defaults point at these. The mobile app points at production unless `useLocalServer` is set in `apps/mobile/src/const/config.ts`. ## Checks | What | Command | Notes | |---|---|---| | Engine | `cd packages/mancala.js && npx jest` | | | Core | `cd packages/core && npx jest` | | | Backend | `cd apps/backend && npx tsc --noEmit -p . && npx jest` | Needs Docker: Postgres and Valkey run in testcontainers | | Keycloak extension | `cd apps/keycloak/extension && mvn test` | Needs Docker; starts Keycloak with the real realm file | | Web app | `cd apps/frontend && yarn build` | There is no `tsconfig.json`, so nothing type-checks it; use a temporary one when needed. 3 type errors are known and older than recent work | | Mobile | `cd apps/mobile && npx tsc --noEmit -p .` and `npx react-native bundle --platform android --dev false --entry-file index.js --bundle-output /tmp/x.bundle` | 11 type errors are known and older than recent work | There is no automated end-to-end suite. Changes to the game flow were checked by driving Chrome with `playwright-core` (installed outside the repo, `executablePath: /usr/bin/google-chrome`) against the local stack. ## How we work - The user writes in Turkish; code, comments, commit messages and specs are in English. - Larger features start with a spec in `docs/specs//` (requirements with acceptance criteria, design with decisions and reasons, tasks as a checklist). Implement the tasks in order, one commit each, and tick them. Small fixes need no spec. When resuming a feature, read its spec and `tasks.md` first. - Work on feature branches; commit messages follow `type(scope): summary` with a short body. - Never add AI attribution (Co-Authored-By lines, "Generated with …") to commits or PRs. - Do not commit files the user changed but did not ask to commit; stage only your own changes (hunks if needed). - New dependencies get exact versions. ## Things that are easy to get wrong **Packages and builds** - The apps use `packages/core` and `packages/mancala.js` through `link:` dependencies, i.e. their built `dist`. After changing a package, run `yarn build` in it (or `yarn dev` to rebuild on change), or the apps use stale code. - Backend and frontend Docker images are built from the repo root: `docker build -f apps/backend/Dockerfile .`. - The mobile app uses `RTMTWS` from core (its own `src/rtmt` copy is unused), so changing the core WebSocket client changes mobile too. Metro needs `watchFolders` and `nodeModulesPaths` (already in `metro.config.js`). **Backend** - User ids: Keycloak users are `kc:`; legacy mobile users are their `userKey`, which is a secret. Anything saved or listed publicly goes through `publicUserId()`; clients get `toClientGame()`, never spectator ids. - Live games: memory is the source of truth, Valkey is a write-through copy restored on startup; the backend assumes a single instance. Finished games are written to Postgres once, with retry when it is down. - Postgres or Valkey being down must not stop games; reads fall back, writes are retried. - `RTMT.listenOnClientConnectionChange` adds a listener (several are allowed). - Jest 27 lacks Node's web globals that testcontainers needs; `tests/support/NodeEnvironment.js` copies them in. - A Valkey client pointed at a dead port keeps Jest alive for `disconnectTimeout`; tests pass a short one. **Web app** - styled-jsx only scopes JSX written directly in a component's render; elements built in helper functions or `map` callbacks need `.parent :global(.child)` rules. - Pages are full-height flex columns: a block with `overflow: hidden` needs `flex-shrink: 0` or it gets squeezed. - Board components size themselves from the `--board-unit` CSS variable; `BoardView` takes an optional `width`. - The WebSocket client emits `open` after authentication; anything the server must know about a connection (spectating a game, live game previews) is sent on `open`, because the server forgets it when a user goes offline. **Keycloak** - The realm file is imported only when the realm does not exist; changes to it must also be made in a running Keycloak (or recreate the database). - Listing some `requiredActions` in the realm file replaces Keycloak's whole default list, so the file contains all of them. - The guest authenticator uses an internal Keycloak SPI: keep the version in `extension/pom.xml` and `Dockerfile` in sync and run `mvn test` when upgrading. - Keycloak sets `Secure` cookies; browsers send them to `http://localhost`, simple HTTP clients do not. **Mobile** - `apps/mobile/release_android.sh` contains signing passwords (see `TODO.md`); do not copy them anywhere.