import * as React from "react"; import { FunctionComponent, useEffect, useState } from "react"; import BoardView from "../components/board/BoardView"; import { context } from "../context/context"; import { RTMTWS } from "../rtmt/rtmt_websocket"; import { channel_game_move, channel_leave_game, channel_on_game_crashed, channel_on_game_start, channel_on_game_update, channel_on_game_user_leave, } from "../const/channel_names"; import InfoPanel from "../components/InfoPanel"; import { CommonMancalaGame, MancalaGame, Pit } from "mancala.js"; import { GameMove } from "../models/GameMove"; import PitAnimator from "../animation/PitAnimator"; import BoardViewModel from "../viewmodel/BoardViewModel"; import { v4 } from "uuid"; import { getColorByBrightness } from "../util/ColorUtil"; import { Theme } from "../theme/Theme"; import HeaderBar from "../components/HeaderBar"; import FloatingPanel from "../components/FloatingPanel"; import PageContainer from "../components/PageContainer"; type ConnectionState = "connecting" | "error" | "connected" | "reconnecting"; const Home: FunctionComponent<{ initial?: number }> = ({ initial = 0 }) => { const [userKey, setUserKey] = useState(undefined); const [connectionState, setConnetionState] = useState("connecting"); const [searchingOpponent, setSearchingOpponent] = useState(false); const [game, setGame] = useState(undefined); const [crashMessage, setCrashMessage] = useState(undefined); const [userKeyWhoLeave, setUserKeyWhoLeave] = useState(undefined); const [boardViewModel, setBoardViewModel] = useState(undefined); const [boardId, setBoardId] = useState("-1"); const [pitAnimator, setPitAnimator] = useState(undefined); const [theme, setTheme] = useState(undefined); const onConnectionDone = () => { setConnetionState("connected"); }; const onConnectionLost = () => { connectToServer("reconnecting"); }; const onConnectionError = (event: Event) => { setConnetionState("error"); }; const connectToServer = (connectionState: ConnectionState) => { setConnetionState(connectionState); context.userKeyStore.getUserKey((userKey: string) => { setUserKey(userKey); const rtmtws = context.rtmt as RTMTWS; if (rtmtws) { rtmtws.initWebSocket( userKey, onConnectionDone, onConnectionLost, onConnectionError ); } else { console.error("context.rtmt is not RTMTWS"); } }); }; const listenMessages = (pitAnimator: PitAnimator) => { context.rtmt.listenMessage(channel_on_game_start, (message: Object) => { const newGame: CommonMancalaGame = message as CommonMancalaGame; const mancalaGame = MancalaGame.createFromMancalaGame(newGame); setSearchingOpponent(false); setGame(mancalaGame); pitAnimator.setNewGame(mancalaGame); }); context.rtmt.listenMessage(channel_on_game_update, (message: Object) => { const newGame: CommonMancalaGame = message as CommonMancalaGame; const mancalaGame = MancalaGame.createFromMancalaGame(newGame); setGame(mancalaGame); pitAnimator.setUpdatedGame(mancalaGame); }); context.rtmt.listenMessage(channel_on_game_crashed, (message: any) => { const newCrashMessage = message as string; console.error("on_game_crash"); console.error(newCrashMessage); setCrashMessage(newCrashMessage); }); context.rtmt.listenMessage(channel_on_game_user_leave, (message: any) => { const userKeyWhoLeave = message; setUserKeyWhoLeave(userKeyWhoLeave); }); }; const updateBoardViewModel = (boardViewModel: BoardViewModel) => { boardViewModel.id = v4(); setBoardId(boardViewModel.id); setBoardViewModel(boardViewModel); }; const resetGameState = () => { setGame(undefined); setCrashMessage(undefined); setUserKeyWhoLeave(undefined); }; const getBoardIndex = (index: number) => { if(!game) return -1; if (userKey === game.player2Id) return index + game.board.pits.length / 2; return index; }; React.useEffect(() => { setTheme(context.themeManager.theme); const pitAnimator = new PitAnimator(context, updateBoardViewModel); setPitAnimator(pitAnimator); listenMessages(pitAnimator); connectToServer("connecting"); return () => { pitAnimator.dispose(); }; }, []); React.useEffect(() => { context.themeManager.onThemeChange = (theme) => { setTheme(theme); pitAnimator && game && updateBoardViewModel(pitAnimator.getBoardViewModelFromGame(game)); }; }, [boardViewModel]); const onNewGameClick = () => { resetGameState(); setSearchingOpponent(true); context.rtmt.sendMessage("new_game", {}); }; const onLeaveGameClick = () => { context.rtmt.sendMessage(channel_leave_game, {}); }; const onPitSelect = (index: number, pit: Pit) => { if(!boardViewModel) return; //TODO : stoneCount comes from view model! if (pit.stoneCount === 0) { //TODO : warn user return; } boardViewModel.pits[getBoardIndex(index)].pitColor = context.themeManager.theme.pitSelectedColor; updateBoardViewModel(boardViewModel); const gameMove: GameMove = { index: index }; context.rtmt.sendMessage(channel_game_move, gameMove); }; const showConnectionState = connectionState != "connected"; const connectionStateText = () => { let map: { [key: string]: string } = { connecting: context.texts.Connecting, connected: context.texts.Connected, error: context.texts.CannotConnect, reconnecting: context.texts.ConnectingAgain, }; return map[connectionState]; }; const textColorOnBoard = getColorByBrightness( context.themeManager.theme.boardColor, context.themeManager.theme.textColor, context.themeManager.theme.textLightColor ); return ( {connectionStateText()} {game && boardViewModel && userKey && ( )} ); }; export default Home;