Merge pull request #7 from jhalitaksoy/feature/ping-pong

Feature/ping pong
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Halit Aksoy 2022-07-16 18:49:38 +03:00 committed by GitHub
commit dab02a247f
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2 changed files with 55 additions and 9 deletions

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@ -5,4 +5,6 @@ export const channel_on_game_update = "on_game_update"
export const channel_leave_game = "leave_game"
export const channel_on_game_end = "on_game_end"
export const channel_on_game_crashed = "on_game_crashed"
export const channel_on_game_user_leave = "on_game_user_leave"
export const channel_on_game_user_leave = "on_game_user_leave"
export const channel_ping = "ping"
export const channel_pong = "pong"

View File

@ -3,6 +3,9 @@ import { Bytes, OnMessage, RTMT } from "./rtmt"
import WebSocket from "ws"
import * as http from 'http';
import { channel_ping, channel_pong } from "../consts/channel_names";
const PING_INTERVAL = 1000;
export class RTMTWS implements RTMT {
@ -12,23 +15,24 @@ export class RTMTWS implements RTMT {
public clients = new Map<string, WebSocket>()
private pingInterval?: NodeJS.Timeout = undefined;
constructor() {
this.messageChannels = new Map<String, OnMessage>()
this.wsServer = null
}
initWebSocket(server: http.Server, onopen: (userKey : string) => any) {
initWebSocket(server: http.Server, onopen: (userKey: string) => any) {
const wsServer = new WebSocket.Server({ server })
this.wsServer = wsServer
this.clients = new Map<string, WebSocket>()
wsServer.on("connection", (ws: WebSocket, req: Request) => {
console.log("Client Connected");
const regexResult = req.url.split(RegExp("\/\?userKey="));
const clientID = regexResult[1]
this.clients.set(clientID, ws)
ws.on("message", (messageBytes: string) => {
console.log('received: %s', messageBytes);
this.onWebSocketMessage(clientID, messageBytes)
})
@ -42,18 +46,21 @@ export class RTMTWS implements RTMT {
this.clients.delete(clientID)
})
this.setWebSocketAsAlive(ws);
onopen(clientID)
})
this.startPingInterval(wsServer);
}
dispose() {
this.stopPingInterval();
}
sendMessage(clientID: string, channel: string, message: Object) {
if (this.wsServer) {
const client = this.clients.get(clientID)
if (client) {
const data = encode({ channel: channel, message: message })
console.log("(RTMT) Sending message to channel " + channel);
client.send(data)
this.sendMessageInternal(client, channel, message);
} else {
console.log("Client not connected!");
}
@ -62,19 +69,29 @@ export class RTMTWS implements RTMT {
}
}
sendMessageInternal(ws: WebSocket, channel: string, message: Object) {
const data = encode({ channel: channel, message: message })
ws.send(data)
}
listenMessage(channel: string, callback: OnMessage) {
this.messageChannels.set(channel, callback)
}
onWebSocketMessage(clientID: string, messageBytes: string) {
const message = decode(messageBytes)
console.log(message);
this.onMessage(clientID, message.channel, message.message)
}
onMessage(clientID: string, channel: string, message: Object) {
if (channel === channel_pong) {
const ws = this.clients.get(clientID);
if (ws) {
this.heartbeat(ws);
}
return;
}
const callback = this.messageChannels.get(channel)
if (callback) {
callback(clientID, message)
@ -82,4 +99,31 @@ export class RTMTWS implements RTMT {
console.log("Channel callback not found! " + channel);
}
}
startPingInterval(wsServer: WebSocket.Server) {
this.stopPingInterval();
this.pingInterval = setInterval(() => {
const sendMessageInternal = this.sendMessageInternal;
wsServer.clients.forEach(function each(ws) {
//@ts-ignore
if (ws.isAlive === false) return ws.terminate();
//@ts-ignore
ws.isAlive = false;
sendMessageInternal(ws, channel_ping, {});
});
}, PING_INTERVAL);
}
stopPingInterval() {
if (this.pingInterval) clearInterval(this.pingInterval);
}
heartbeat(ws: WebSocket) {
this.setWebSocketAsAlive(ws);
}
setWebSocketAsAlive(ws: WebSocket) {
//@ts-ignore
ws.isAlive = true;
}
}