From ceaf70ef050fe9842e15b960835d84a1710ddec6 Mon Sep 17 00:00:00 2001 From: Halit Aksoy Date: Sat, 30 Jul 2022 16:14:08 +0300 Subject: [PATCH] do not send on game update when user connected --- src/game/GameManager.ts | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/game/GameManager.ts b/src/game/GameManager.ts index f3bc1a8..cc09632 100644 --- a/src/game/GameManager.ts +++ b/src/game/GameManager.ts @@ -92,10 +92,7 @@ export class GameManager { } public fireOnPlayerConnected(playerId: string) { - const game = this.gameStore.get(playerId); - if (game) { - this.rtmt.sendMessage(playerId, channel_on_game_update, game); - } + } public createMancalaGame(userKey1: string, userKey2: string) {