fix check connection

This commit is contained in:
Halit Aksoy 2022-09-04 19:31:33 +03:00
parent 77084c3aff
commit c8beb839af

View File

@ -161,6 +161,7 @@ const GamePage: FunctionComponent<{
if (!game || isSpectator || !userKey) { if (!game || isSpectator || !userKey) {
return; return;
} }
if (Util.checkConnectionAndMaybeAlert(context)) return;
if (game.mancalaGame.getPlayerIdByIndex(index) !== userKey) { if (game.mancalaGame.getPlayerIdByIndex(index) !== userKey) {
notyf.error(context.texts.UCanOnlyPlayYourOwnPits); notyf.error(context.texts.UCanOnlyPlayYourOwnPits);
return; return;
@ -174,7 +175,6 @@ const GamePage: FunctionComponent<{
notyf.error(context.texts.UMustWaitUntilCurrentMoveComplete); notyf.error(context.texts.UMustWaitUntilCurrentMoveComplete);
return; return;
} }
if(Util.checkConnectionAndMaybeAlert(context)) return;
if (!boardViewModel) return; if (!boardViewModel) return;
//TODO: this check should be in mancala.js //TODO: this check should be in mancala.js
if (pit.stoneCount === 0) { if (pit.stoneCount === 0) {