Merge pull request #14 from jhalitaksoy/fix/game-model
fix: update gameUsersConnectionInfo onGameMove
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commit
958aa9d0f0
@ -54,6 +54,7 @@ export class GameManager {
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if (game) {
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if (game) {
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try {
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try {
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game.mancalaGame.moveByPlayerPit(userKey, gameMove.index);
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game.mancalaGame.moveByPlayerPit(userKey, gameMove.index);
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game.gameUsersConnectionInfo = this.getGameUsersConnectionInfo(game);
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this.rtmt.sendMessage(game.mancalaGame.player1Id, channel_on_game_update, game);
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this.rtmt.sendMessage(game.mancalaGame.player1Id, channel_on_game_update, game);
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this.rtmt.sendMessage(game.mancalaGame.player2Id, channel_on_game_update, game);
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this.rtmt.sendMessage(game.mancalaGame.player2Id, channel_on_game_update, game);
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if (game.mancalaGame.state == "ended") {
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if (game.mancalaGame.state == "ended") {
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