refactor Headerbar
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@ -1,79 +1,10 @@
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import * as React from "react";
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import * as React from "react";
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import { FunctionComponent } from "react";
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import { FunctionComponent } from "react";;
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import { Menu, MenuItem } from "@szhsin/react-menu";
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import { MancalaGame } from "mancala.js";
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import { Context } from "../context/context";
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import { getColorByBrightness } from "../util/ColorUtil";
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import Button from "./Button";
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import "@szhsin/react-menu/dist/index.css";
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import "@szhsin/react-menu/dist/transitions/slide.css";
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import HeaderbarIcon from "./headerbar/HeaderbarIcon";
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import HeaderbarTitle from "./headerbar/HeaderbarTitle";
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import Row from "./Row";
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import ThemeSwitchMenu from "./headerbar/ThemeSwitchMenu";
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function renderNewGameButton(
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const HeaderBar: FunctionComponent<{ color?: string }> = ({children, color }) => {
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context: Context,
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game: MancalaGame | undefined,
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onNewGameClick: () => void,
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userKeyWhoLeave: string | undefined,
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crashMessage: string | undefined): JSX.Element {
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const newGame = (
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<Button
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context={context}
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text={context.texts.NewGame}
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color={context.themeManager.theme.pitColor}
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onClick={onNewGameClick}
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/>
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);
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if (userKeyWhoLeave) {
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return newGame;
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}
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if (crashMessage) {
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return newGame;
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}
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if (!game) {
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return newGame;
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} else if (game.state == "ended") {
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return newGame;
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}
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return <></>;
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};
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const HeaderBar: FunctionComponent<{
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context: Context,
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game?: MancalaGame,
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userKeyWhoLeave?: string,
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crashMessage?: string,
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onNewGameClick: () => void,
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onLeaveGameClick: () => void
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}> = (props) => {
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const { context, game, userKeyWhoLeave, crashMessage, onNewGameClick, onLeaveGameClick } = props;
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const textColor = getColorByBrightness(
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context.themeManager.theme.appBarBgColor,
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context.themeManager.theme.textColor,
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context.themeManager.theme.textLightColor
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);
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return (
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return (
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<div style={{ background: context.themeManager.theme.appBarBgColor }} className="header-bar">
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<div style={{ background: color }} className="header-bar">
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<Row>
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{children}
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<HeaderbarIcon />
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<HeaderbarTitle title={context.texts.Mancala} color={textColor} />
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</Row>
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<Row>
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<ThemeSwitchMenu context={context} textColor={textColor} />
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{renderNewGameButton(context, game, onNewGameClick, userKeyWhoLeave, crashMessage)}
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{game &&
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!userKeyWhoLeave &&
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!crashMessage &&
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(game?.state === "playing" || game?.state === "initial") && (
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<Button
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context={context}
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color={context.themeManager.theme.pitColor}
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text={context.texts.Leave}
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onClick={onLeaveGameClick} />
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)}
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</Row>
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<style jsx>{`
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<style jsx>{`
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.header-bar {
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.header-bar {
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padding: 0px 4vw;
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padding: 0px 4vw;
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@ -2,6 +2,8 @@ import { Menu, MenuItem } from "@szhsin/react-menu";
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import * as React from "react";
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import * as React from "react";
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import { FunctionComponent } from "react";
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import { FunctionComponent } from "react";
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import { Context } from "../../context/context";
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import { Context } from "../../context/context";
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import "@szhsin/react-menu/dist/index.css";
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import "@szhsin/react-menu/dist/transitions/slide.css"
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const ThemeSwitchMenu: FunctionComponent<{ context: Context, textColor: string }> = (props) => {
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const ThemeSwitchMenu: FunctionComponent<{ context: Context, textColor: string }> = (props) => {
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const { context, textColor } = props;
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const { context, textColor } = props;
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@ -22,6 +22,11 @@ import { Theme } from "../theme/Theme";
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import HeaderBar from "../components/HeaderBar";
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import HeaderBar from "../components/HeaderBar";
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import FloatingPanel from "../components/FloatingPanel";
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import FloatingPanel from "../components/FloatingPanel";
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import PageContainer from "../components/PageContainer";
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import PageContainer from "../components/PageContainer";
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import Row from "../components/Row";
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import HeaderbarIcon from "../components/headerbar/HeaderbarIcon";
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import HeaderbarTitle from "../components/headerbar/HeaderbarTitle";
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import ThemeSwitchMenu from "../components/headerbar/ThemeSwitchMenu";
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import Button from "../components/Button";
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type ConnectionState = "connecting" | "error" | "connected" | "reconnecting";
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type ConnectionState = "connecting" | "error" | "connected" | "reconnecting";
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@ -184,19 +189,31 @@ const Home: FunctionComponent<{ initial?: number }> = ({ initial = 0 }) => {
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context.themeManager.theme.textColor,
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context.themeManager.theme.textColor,
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context.themeManager.theme.textLightColor
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context.themeManager.theme.textLightColor
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);
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);
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const textColorOnAppBar = getColorByBrightness(
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context.themeManager.theme.appBarBgColor,
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context.themeManager.theme.textColor,
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context.themeManager.theme.textLightColor
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);
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const renderNewGameBtn = userKeyWhoLeave || !game || (game && game.state == "ended");
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return (
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return (
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<PageContainer theme={theme!}>
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<PageContainer theme={theme!}>
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<FloatingPanel context={context} color={context.themeManager.theme.boardColor} visible={showConnectionState}>
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<FloatingPanel context={context} color={context.themeManager.theme.boardColor} visible={showConnectionState}>
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<span style={{ color: textColorOnBoard }}>{connectionStateText()}</span>
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<span style={{ color: textColorOnBoard }}>{connectionStateText()}</span>
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</FloatingPanel>
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</FloatingPanel>
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<HeaderBar
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<HeaderBar color={theme?.appBarBgColor}>
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<Row>
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<HeaderbarIcon />
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<HeaderbarTitle title={context.texts.Mancala} color={textColorOnAppBar} />
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</Row>
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<Row>
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<ThemeSwitchMenu context={context} textColor={textColorOnAppBar} />
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<Button
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context={context}
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context={context}
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game={game}
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color={context.themeManager.theme.pitColor}
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userKeyWhoLeave={userKeyWhoLeave}
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text={renderNewGameBtn ? context.texts.NewGame : context.texts.Leave}
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crashMessage={crashMessage}
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onClick={renderNewGameBtn ? onNewGameClick : onLeaveGameClick} />
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onNewGameClick={onNewGameClick}
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</Row>
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onLeaveGameClick={onLeaveGameClick} />
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</HeaderBar>
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<InfoPanel
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<InfoPanel
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context={context}
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context={context}
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game={game}
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game={game}
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