completed basic game flow

This commit is contained in:
jhalitaksoy 2021-06-29 03:26:12 +03:00
parent c0c1238b25
commit 4bef322d90
2 changed files with 56 additions and 5 deletions

6
src/channel_names.ts Normal file
View File

@ -0,0 +1,6 @@
export const channel_new_game = "new_game"
export const channel_on_game_start = "on_game_start"
export const channel_game_move = "game_move"
export const channel_on_game_update = "on_game_update"
export const channel_leave_game = "leave_game"
export const channel_on_game_end = "on_game_end"

View File

@ -1,11 +1,15 @@
import express, { Request, Response } from "express"; import express, { Request, Response } from "express";
import * as http from 'http'; import * as http from 'http';
import WebSocket from "ws" import WebSocket from "ws"
import { encodeText } from "./rtmt/byte_util"; import { decodeText, encodeText } from "./rtmt/byte_util";
import { encode } from "./rtmt/encode_decode_message"; import { encode } from "./rtmt/encode_decode_message";
import { RTMTWS } from "./rtmt/rtmt_websocket"; import { RTMTWS } from "./rtmt/rtmt_websocket";
import cors from "cors" import cors from "cors"
import { generateKey } from "./key_factory"; import { generateKey } from "./key_factory";
import { MatchMaker } from "./matcmaker";
import { channel_game_move, channel_leave_game, channel_new_game, channel_on_game_start, channel_on_game_update } from "./channel_names";
import { Bytes } from "./rtmt/rtmt";
import { createGame, Game, GameMove } from "./mancala";
const app = express(); const app = express();
@ -19,7 +23,7 @@ app.get("/", (req: Request, res: Response) => {
app.get("/register/", (req: Request, res: Response) => { app.get("/register/", (req: Request, res: Response) => {
res.send(generateKey()); res.send(generateKey());
}); });
const port = process.env.PORT || 5000 const port = process.env.PORT || 5000
@ -29,6 +33,47 @@ server.listen(port, () => {
const rtmt = new RTMTWS() const rtmt = new RTMTWS()
rtmt.initWebSocket(server, ()=>{ rtmt.initWebSocket(server, (userKey : string) => {
const game = gameStore.get(userKey)
if(game){
rtmt.sendMessage(userKey, channel_on_game_update, encodeText(JSON.stringify(game)))
}
})
const matchmaker = new MatchMaker()
rtmt.listenMessage(channel_new_game, (userKey: string, message: Bytes) => {
matchmaker.find(userKey)
})
const gameStore = new Map<string, Game>()
matchmaker.onPlayersPaired = (userKey1: string, userKey2: string) => {
const game = createGame(userKey1, userKey2)
gameStore.set(userKey1, game)
gameStore.set(userKey2, game)
rtmt.sendMessage(userKey1, channel_on_game_start, encodeText(JSON.stringify(game)))
rtmt.sendMessage(userKey2, channel_on_game_start, encodeText(JSON.stringify(game)))
}
rtmt.listenMessage(channel_game_move, (userKey: string, message: Bytes) => {
const gameMove: GameMove = JSON.parse(decodeText(message))
const game = gameStore.get(userKey)
if (game) {
game.moveByIndex(gameMove.index, game.getPlayerNameByKey(userKey))
rtmt.sendMessage(game.player1, channel_on_game_update, encodeText(JSON.stringify(game)))
rtmt.sendMessage(game.player2, channel_on_game_update, encodeText(JSON.stringify(game)))
} else {
console.log("Game not found!");
}
})
rtmt.listenMessage(channel_leave_game, (userKey: string, message: Bytes) => {
const game = gameStore.get(userKey)
if(game){
gameStore.delete(game.player1)
gameStore.delete(game.player2)
}
}) })