refactor BoardView
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2ea22f5303
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@ -77,6 +77,7 @@ const MancalaApp: FunctionComponent = () => {
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context.themeManager.theme.textColor,
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context.themeManager.theme.textColor,
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context.themeManager.theme.textLightColor
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context.themeManager.theme.textLightColor
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);
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);
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if(!userKey) return <></>;
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return (
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return (
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<>
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<>
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<BrowserRouter>
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<BrowserRouter>
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@ -13,49 +13,39 @@ const BoardView: FunctionComponent<{
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context: Context;
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context: Context;
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boardId: string;
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boardId: string;
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boardViewModel: BoardViewModel;
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boardViewModel: BoardViewModel;
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userKey: string;
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revert: boolean;
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onPitSelect: (index: number, pit: Pit) => void;
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onPitSelect: (index: number, pit: Pit) => void;
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}> = ({ game, context, boardId, boardViewModel, userKey, onPitSelect: onPitSelect }) => {
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}> = ({ game, context, boardId, boardViewModel, revert, onPitSelect: onPitSelect }) => {
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const mancalaGame = game?.mancalaGame;
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const mancalaGame = game?.mancalaGame;
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const createPitView = (key: any, pitViewModel: PitViewModel, onClick: () => void) => {
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return <PitView key={key} pitViewModel={pitViewModel} onClick={onClick} />;
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};
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const player1Pits = mancalaGame?.board.player1Pits.map((pit, index) => {
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const pitViewModel = boardViewModel.pits[pit.index];
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return createPitView(index, pitViewModel, () => {
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if (mancalaGame?.turnPlayerId === mancalaGame?.player1Id && userKey === mancalaGame?.player1Id)
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onPitSelect(mancalaGame?.board.player1Pits.indexOf(pit), pit);
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});
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});
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const player2Pits = mancalaGame?.board.player2Pits.map((pit, index) => {
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const pitViewModel = boardViewModel.pits[pit.index];
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return createPitView(index, pitViewModel, () => {
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if (mancalaGame?.turnPlayerId === mancalaGame?.player2Id && userKey === mancalaGame?.player2Id)
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onPitSelect(mancalaGame?.board.player2Pits.indexOf(pit), pit);
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});
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});
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const theme = context.themeManager.theme;
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const theme = context.themeManager.theme;
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const player1BankViewModel =
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boardViewModel.pits[mancalaGame?.board.player1BankIndex()];
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const createPitView = (key: any, pit: Pit, pitViewModel: PitViewModel) => {
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const player2BankViewModel =
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return <PitView key={key} pitViewModel={pitViewModel} onClick={() => onPitSelect(pit.index, pit)} />;
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boardViewModel.pits[mancalaGame?.board.player2BankIndex()];
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};
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const isPlayer2 = userKey === mancalaGame?.player2Id;
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const createPitViewList = (pits: Pit[]) => pits.map((pit, index) => createPitView(index, pit, boardViewModel.pits[pit.index]));
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const player1Pits = createPitViewList(mancalaGame?.board.player1Pits);
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const player2Pits = createPitViewList(mancalaGame?.board.player2Pits);
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const player1BankIndex = mancalaGame?.board.player1BankIndex();
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const player2BankIndex = mancalaGame?.board.player2BankIndex();
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const player1BankViewModel = boardViewModel.pits[player1BankIndex];
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const player2BankViewModel = boardViewModel.pits[player2BankIndex];
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return (
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return (
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<div className="board" style={{ background: theme.boardColor }}>
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<div className="board" style={{ background: theme.boardColor }}>
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<StoreView
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<StoreView
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context={context}
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context={context}
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pitViewModel={isPlayer2 ? player2BankViewModel : player1BankViewModel}
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pitViewModel={revert ? player2BankViewModel : player1BankViewModel}
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gridColumn="8 / 9"
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gridColumn="8 / 9"
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gridRow="1 / 3"
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gridRow="1 / 3"
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/>
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/>
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<StoreView
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<StoreView
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context={context}
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context={context}
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pitViewModel={isPlayer2 ? player1BankViewModel : player2BankViewModel}
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pitViewModel={revert ? player1BankViewModel : player2BankViewModel}
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gridColumn="1 / 2"
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gridColumn="1 / 2"
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gridRow="1 / 3"
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gridRow="1 / 3"
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/>
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/>
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{isPlayer2 ? player1Pits?.reverse() : player2Pits?.reverse()}
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{revert ? player1Pits?.reverse() : player2Pits?.reverse()}
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{isPlayer2 ? player2Pits : player1Pits}
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{revert ? player2Pits : player1Pits}
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<style jsx>{`
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<style jsx>{`
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.board {
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.board {
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padding: 2vw;
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padding: 2vw;
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