replace MancalaGame to Game
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@ -1,5 +1,5 @@
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import { MancalaGame } from "mancala.js";
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import fs from "fs";
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import fs from "fs";
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import { Game } from "../models/Game";
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const crashFolder = "./crashes";
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const crashFolder = "./crashes";
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export class GameCrashManager {
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export class GameCrashManager {
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constructor() {}
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constructor() {}
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@ -22,7 +22,7 @@ export class GameCrashManager {
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return `${year}-${month}-${date}-${hours}:${minutes}:${seconds}:${miliSeconds}`;
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return `${year}-${month}-${date}-${hours}:${minutes}:${seconds}:${miliSeconds}`;
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}
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}
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public static logGameCrash(error: Error, game: MancalaGame): string {
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public static logGameCrash(error: Error, game: Game): string {
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this.createCrashFolderIfNotExist();
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this.createCrashFolderIfNotExist();
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const crash = {
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const crash = {
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message: error.message,
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message: error.message,
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@ -1,15 +1,15 @@
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import { MancalaGame } from "mancala.js";
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import { Game } from "../../models/Game";
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export interface GameStore {
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export interface GameStore {
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get(id: string): MancalaGame | undefined;
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get(id: string): Game | undefined;
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set(id: string, game: MancalaGame): void;
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set(id: string, game: Game): void;
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remove(id: string): void;
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remove(id: string): void;
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setGameIdByUser(userId: string, gameId: string): void;
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setGameIdByUser(userId: string, gameId: string): void;
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getGameIdByUser(userId: string): string | undefined;
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getGameIdByUser(userId: string): string | undefined;
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removeGameIdByPlayer(userId: string): void;
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removeGameIdByPlayer(userId: string): void;
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setGameByUser(userId: string, game: MancalaGame): void;
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setGameByUser(userId: string, game: Game): void;
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getGameByUser(userId: string): MancalaGame | undefined;
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getGameByUser(userId: string): Game | undefined;
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removeGameByPlayer(userId: string): void;
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removeGameByPlayer(userId: string): void;
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}
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}
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@ -1,14 +1,14 @@
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import { MancalaGame } from "mancala.js";
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import { Game } from "../../models/Game";
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import { GameStore } from "./GameStore";
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import { GameStore } from "./GameStore";
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export class GameStoreImpl implements GameStore {
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export class GameStoreImpl implements GameStore {
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gameStore: Map<string, MancalaGame> = new Map<string, MancalaGame>()
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gameStore: Map<string, Game> = new Map<string, Game>()
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userGameMap: Map<string, string> = new Map<string, string>()
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userGameMap: Map<string, string> = new Map<string, string>()
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get(id: string): MancalaGame | undefined {
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get(id: string): Game | undefined {
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return this.gameStore.get(id);
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return this.gameStore.get(id);
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}
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}
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set(id: string, game: MancalaGame): void {
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set(id: string, game: Game): void {
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this.gameStore.set(id, game);
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this.gameStore.set(id, game);
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}
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}
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remove(id: string): void {
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remove(id: string): void {
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@ -25,10 +25,10 @@ export class GameStoreImpl implements GameStore {
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this.userGameMap.delete(userId);
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this.userGameMap.delete(userId);
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}
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}
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setGameByUser(userId: string, game: MancalaGame): void {
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setGameByUser(userId: string, game: Game): void {
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this.setGameIdByUser(userId, game.id);
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this.setGameIdByUser(userId, game.id);
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}
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}
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getGameByUser(userId: string): MancalaGame | undefined {
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getGameByUser(userId: string): Game | undefined {
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const gameId = this.getGameIdByUser(userId);
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const gameId = this.getGameIdByUser(userId);
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return gameId && this.gameStore.get(gameId) || undefined;
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return gameId && this.gameStore.get(gameId) || undefined;
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}
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}
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