refactor GameStore

add new query methods
This commit is contained in:
Halit Aksoy 2022-07-31 00:10:34 +03:00
parent c4e399d3d4
commit 126431ccf1
3 changed files with 38 additions and 7 deletions

View File

@ -50,7 +50,7 @@ export class GameManager {
}
private onGameMove(userKey: string, gameMove: GameMove) {
const game = this.gameStore.get(userKey);
const game = this.gameStore.getGameByUser(userKey);
if (game) {
try {
game.moveByPlayerPit(userKey, gameMove.index);
@ -76,7 +76,7 @@ export class GameManager {
}
private onPlayerLeave(userKey: string) {
const game = this.gameStore.get(userKey);
const game = this.gameStore.getGameByUser(userKey);
if (game) {
this.deleteGame(game);
this.rtmt.sendMessage(game.player1Id, channel_on_game_user_leave, userKey);
@ -100,8 +100,9 @@ export class GameManager {
const random = Math.random();
game.turnPlayerId = random > 0.5 ? userKey1 : userKey2;
this.gameStore.set(userKey1, game);
this.gameStore.set(userKey2, game);
this.gameStore.set(game.id, game);
this.gameStore.setGameByUser(userKey1, game);
this.gameStore.setGameByUser(userKey2, game);
return game;
}
@ -122,14 +123,14 @@ export class GameManager {
public deleteGame(game: MancalaGame) {
if (game) {
this.gameStore.remove(game.player1Id);
this.gameStore.remove(game.player2Id);
this.gameStore.removeGameByPlayer(game.player1Id);
this.gameStore.removeGameByPlayer(game.player2Id);
}
}
private listenUserConnectionChange() {
this.rtmt.listenOnClientConnectionChange((clientId: string, isOnline: boolean) => {
const game = this.gameStore.get(clientId);
const game = this.gameStore.getGameByUser(clientId);
if (game) {
this.sendUserConnectionInfo(game, clientId, isOnline);
if (isOnline) {

View File

@ -4,4 +4,12 @@ export interface GameStore {
get(id: string): MancalaGame | undefined;
set(id: string, game: MancalaGame): void;
remove(id: string): void;
setGameIdByUser(userId: string, gameId: string): void;
getGameIdByUser(userId: string): string | undefined;
removeGameIdByPlayer(userId: string): void;
setGameByUser(userId: string, game: MancalaGame): void;
getGameByUser(userId: string): MancalaGame | undefined;
removeGameByPlayer(userId: string): void;
}

View File

@ -3,6 +3,7 @@ import { GameStore } from "./GameStore";
export class GameStoreImpl implements GameStore {
gameStore: Map<string, MancalaGame> = new Map<string, MancalaGame>()
userGameMap: Map<string, string> = new Map<string, string>()
get(id: string): MancalaGame | undefined {
return this.gameStore.get(id);
@ -13,4 +14,25 @@ export class GameStoreImpl implements GameStore {
remove(id: string): void {
this.gameStore.delete(id);
}
setGameIdByUser(userId: string, gameId: string): void {
this.userGameMap.set(userId, gameId)
}
getGameIdByUser(userId: string): string | undefined {
return this.userGameMap.get(userId);
}
removeGameIdByPlayer(userId: string): void {
this.userGameMap.delete(userId);
}
setGameByUser(userId: string, game: MancalaGame): void {
this.setGameIdByUser(userId, game.id);
}
getGameByUser(userId: string): MancalaGame | undefined {
const gameId = this.getGameIdByUser(userId);
return gameId && this.gameStore.get(gameId) || undefined;
}
removeGameByPlayer(userId: string): void {
this.removeGameIdByPlayer(userId);
}
}