fix board pit select issue
This commit is contained in:
parent
50b84dd115
commit
0d2b16c1fe
@ -120,14 +120,14 @@ const BoardView: FunctionComponent<{
|
|||||||
const player1Pits = game?.board.player1Pits.map((pit, index) => {
|
const player1Pits = game?.board.player1Pits.map((pit, index) => {
|
||||||
const pitViewModel = boardViewModel.pits[pit.index];
|
const pitViewModel = boardViewModel.pits[pit.index];
|
||||||
return createPitView(index, pitViewModel, () => {
|
return createPitView(index, pitViewModel, () => {
|
||||||
if (game.turnPlayerId === game.player1Id)
|
if (game.turnPlayerId === game.player1Id && userKey === game.player1Id)
|
||||||
onPitSelect(game.board.player1Pits.indexOf(pit), pit);
|
onPitSelect(game.board.player1Pits.indexOf(pit), pit);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
const player2Pits = game!!.board.player2Pits.map((pit, index) => {
|
const player2Pits = game?.board.player2Pits.map((pit, index) => {
|
||||||
const pitViewModel = boardViewModel.pits[pit.index];
|
const pitViewModel = boardViewModel.pits[pit.index];
|
||||||
return createPitView(index, pitViewModel, () => {
|
return createPitView(index, pitViewModel, () => {
|
||||||
if (game.turnPlayerId === game.player2Id)
|
if (game.turnPlayerId === game.player2Id && userKey === game.player2Id)
|
||||||
onPitSelect(game.board.player2Pits.indexOf(pit), pit);
|
onPitSelect(game.board.player2Pits.indexOf(pit), pit);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user