fix: display stone count immediately on board pits
This commit is contained in:
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3efc7c5ffe
commit
0be96a6229
@ -14,14 +14,25 @@ const BoardView: FunctionComponent<{
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boardViewModel: BoardViewModel;
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revert: boolean;
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onPitSelect: (index: number, pit: Pit) => void;
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}> = ({ game, context, boardId, boardViewModel, revert, onPitSelect: onPitSelect }) => {
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}> = ({ game, context, boardId, boardViewModel, revert, onPitSelect }) => {
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const mancalaGame = game?.mancalaGame;
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const theme = context.themeManager.theme;
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const createPitView = (key: any, pit: Pit, pitViewModel: PitViewModel) => {
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return <PitView key={key} pitViewModel={pitViewModel} onClick={() => onPitSelect(pit.index, pit)} context={context} />;
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};
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const createPitViewList = (pits: Pit[]) => pits.map((pit, index) => createPitView(index, pit, boardViewModel.pits[pit.index]));
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// Compute pit width based on viewport (each column is 11vw)
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const pitWidth = typeof window !== "undefined" ? window.innerWidth * 0.11 : 100;
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const createPitView = (key: any, pit: Pit, pitViewModel: PitViewModel) => (
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<PitView
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key={key}
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pitViewModel={pitViewModel}
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context={context}
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onClick={() => onPitSelect(pit.index, pit)}
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fontSize={pitWidth / 6}
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/>
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);
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const createPitViewList = (pits: Pit[]) =>
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pits.map((pit, index) => createPitView(index, pit, boardViewModel.pits[pit.index]));
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const player1Pits = createPitViewList(mancalaGame?.board.player1Pits);
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const player2Pits = createPitViewList(mancalaGame?.board.player2Pits);
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@ -29,6 +40,7 @@ const BoardView: FunctionComponent<{
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const player2BankIndex = mancalaGame?.board.player2BankIndex();
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const player1BankViewModel = boardViewModel.pits[player1BankIndex];
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const player2BankViewModel = boardViewModel.pits[player2BankIndex];
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return (
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<div className="board" style={{ background: theme.boardColor }}>
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<StoreView
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@ -36,12 +48,14 @@ const BoardView: FunctionComponent<{
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pitViewModel={revert ? player2BankViewModel : player1BankViewModel}
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gridColumn="8 / 9"
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gridRow="1 / 3"
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fontSize={pitWidth / 6}
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/>
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<StoreView
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context={context}
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pitViewModel={revert ? player1BankViewModel : player2BankViewModel}
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gridColumn="1 / 2"
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gridRow="1 / 3"
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fontSize={pitWidth / 6}
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/>
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{revert ? player1Pits?.reverse() : player2Pits?.reverse()}
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{revert ? player2Pits : player1Pits}
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@ -1,58 +1,83 @@
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import * as React from "react";
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import { FunctionComponent } from "react";
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import { getColorByBrightness } from "@mancala/core";
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import { getColorByBrightness, PitViewModel } from "@mancala/core";
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import { Context } from "../../context/context";
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import Util from "../../util/Util";
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import { PitViewModel } from "@mancala/core";
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import StoneView from "./StoneView";
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const PitView: FunctionComponent<{
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pitViewModel: PitViewModel;
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onClick: () => void;
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context: Context;
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}> = ({ pitViewModel, onClick, context }) => {
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const textColor = getColorByBrightness(
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pitViewModel.pitColor,
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context.themeManager.theme.textColor,
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context.themeManager.theme.textLightColor
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);
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const stones = [...Util.range(pitViewModel.stoneCount)].map((i, index) => (
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<StoneView key={index} color={pitViewModel.stoneColor} />
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));
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interface PitViewProps {
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pitViewModel: PitViewModel;
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context: Context;
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onClick: () => void;
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fontSize: number;
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}
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return (
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<div className="pit" onClick={onClick} style={{ background: pitViewModel.pitColor }}>
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{stones}
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<span className="stone-count">{pitViewModel.stoneCount}</span>
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<style jsx>{`
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.pit {
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margin: 5px;
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padding: 5px;
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border-radius: 10vw;
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transition: background-color 0.5s;
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display: flex;
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align-items: center;
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align-content: center;
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justify-content: center;
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justify-items: center;
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flex-wrap: wrap;
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position: relative;
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}
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.stone-count {
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position: absolute;
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bottom: 1.0vw;
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left: 50%;
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transform: translateX(-50%);
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font-family: monospace;
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font-size: 1.5vw;
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font-weight: bold;
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color: ${textColor};
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const PitView: FunctionComponent<PitViewProps> = ({ pitViewModel, context, onClick, fontSize }) => {
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const textColor = getColorByBrightness(
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pitViewModel.pitColor,
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context.themeManager.theme.textColor,
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context.themeManager.theme.textLightColor
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);
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pointer-events: none;
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}
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`}</style>
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</div>
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);
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const stones = [...Util.range(pitViewModel.stoneCount)].map((i, index) => (
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<StoneView key={index} color={pitViewModel.stoneColor} />
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));
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return (
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<div
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className="pit"
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onClick={onClick}
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style={{
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background: pitViewModel.pitColor,
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position: "relative",
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}}
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>
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{stones}
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{pitViewModel.stoneCount > 0 && (
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<span
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className="stone-count"
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style={{
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color: textColor,
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position: "absolute",
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bottom: fontSize / 2,
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left: "50%",
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transform: "translateX(-50%)",
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fontFamily: "monospace",
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fontWeight: "bold",
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fontSize: fontSize,
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pointerEvents: "none",
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}}
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>
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{pitViewModel.stoneCount}
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</span>
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)}
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<style jsx>{`
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.pit {
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margin: 5px;
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padding: 5px;
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border-radius: 10vw;
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transition: background-color 0.5s;
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display: flex;
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align-items: center;
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align-content: center;
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justify-content: center;
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justify-items: center;
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flex-wrap: wrap;
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position: relative;
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}
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.stone-count {
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position: absolute;
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bottom: 1.0vw;
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left: 50%;
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transform: translateX(-50%);
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font-family: monospace;
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font-size: 1.5vw;
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font-weight: bold;
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pointer-events: none;
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}
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`}</style>
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</div>
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);
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};
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export default PitView;
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@ -17,9 +17,9 @@ const BoardView: FunctionComponent<{
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boardViewModel: BoardViewModel;
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revert: boolean;
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onPitSelect: (index: number, pit: Pit) => void;
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}> = ({ game, context, boardId, boardViewModel, revert, onPitSelect: onPitSelect }) => {
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}> = ({ game, context, boardId, boardViewModel, revert, onPitSelect }) => {
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const windowWidth = Dimensions.get('window').width;
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const windowHeight = Dimensions.get('window').height;
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const windowHeight = Dimensions.get('window').height; // Currently unused but kept for potential future use
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const boardMargin = 0;
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const boardPadding = 10;
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@ -33,19 +33,22 @@ const BoardView: FunctionComponent<{
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const createPitView = (key: any, pit: Pit, pitViewModel: PitViewModel) => {
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const stones = [...Util.range(pitViewModel.stoneCount)].map((i, index) => (
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<StoneView key={index} color={pitViewModel.stoneColor} style={{width: pitWidth / 10, height: pitWidth / 10}}/>
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<StoneView key={index} color={pitViewModel.stoneColor} style={{ width: pitWidth / 10, height: pitWidth / 10 }} />
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));
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return <PitView
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key={key}
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pitViewModel={pitViewModel}
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onClick={() => onPitSelect(pit.index, pit)}
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style={{width: pitWidth, height: pitWidth}}
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context={context}
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fontSize={pitWidth / 5}
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>
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{stones}
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</PitView>;
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return (
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<PitView
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key={key}
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pitViewModel={pitViewModel}
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context={context}
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onClick={() => onPitSelect(pit.index, pit)}
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style={{ width: pitWidth, height: pitWidth }}
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fontSize={pitWidth / 5} // keep original divisor as per revert request
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>
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{stones}
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</PitView>
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);
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};
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const createPitViewList = (pits: Pit[]) => pits.map((pit, index) => createPitView(index, pit, boardViewModel.pits[pit.index]));
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const player1Pits = createPitViewList(mancalaGame?.board.player1Pits);
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@ -57,52 +60,60 @@ const BoardView: FunctionComponent<{
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const primaryStoreViewModel = revert ? player1BankViewModel : player2BankViewModel;
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const secondaryStoreViewModel = revert ? player2BankViewModel : player1BankViewModel;
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const stonesPrimaryStore = [...Util.range(primaryStoreViewModel.stoneCount)].map((i, index) => (
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<StoneView key={index} color={primaryStoreViewModel.stoneColor} style={{width: pitWidth / 10, height: pitWidth / 10}}/>
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<StoneView key={index} color={primaryStoreViewModel.stoneColor} style={{ width: pitWidth / 10, height: pitWidth / 10 }} />
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));
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const stonesSecondaryStore = [...Util.range(secondaryStoreViewModel.stoneCount)].map((i, index) => (
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<StoneView key={index} color={secondaryStoreViewModel.stoneColor} style={{width: pitWidth / 10, height: pitWidth / 10}} />
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<StoneView key={index} color={secondaryStoreViewModel.stoneColor} style={{ width: pitWidth / 10, height: pitWidth / 10 }} />
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));
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return (
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<View style={{
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backgroundColor: theme.boardColor,
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padding: boardPadding,
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borderRadius: 20,
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flexDirection: "row",
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gap: gap,
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height: "auto",
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}}>
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<View
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style={{
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backgroundColor: theme.boardColor,
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padding: boardPadding,
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borderRadius: 20,
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flexDirection: "row",
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gap: gap,
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height: "auto",
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}}
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>
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<StoreView
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context={context}
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pitViewModel={primaryStoreViewModel}
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style={{width: pitWidth, height: pitWidth * 2 + gap}}
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style={{ width: pitWidth, height: pitWidth * 2 + gap }}
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fontSize={pitWidth / 5}
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>
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{stonesPrimaryStore}
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</StoreView>
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<View style={{flex: 6}}>
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<View style={{
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flexDirection: "row",
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width: '100%',
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flex: 1,
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gap: gap
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}}>
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<View style={{ flex: 6 }}>
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<View
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style={{
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flexDirection: "row",
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width: "100%",
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flex: 1,
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gap: gap,
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}}
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>
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{revert ? player1Pits?.reverse() : player2Pits?.reverse()}
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</View>
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<View style={{
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flexDirection: "row",
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width: '100%',
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flex: 1,
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gap: gap
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}}>
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<View
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style={{
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flexDirection: "row",
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width: "100%",
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flex: 1,
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gap: gap,
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}}
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>
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{revert ? player2Pits : player1Pits}
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</View>
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</View>
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<StoreView
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context={context}
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pitViewModel={secondaryStoreViewModel}
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style={{width: pitWidth, height: pitWidth * 2 + gap}}
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style={{ width: pitWidth, height: pitWidth * 2 + gap }}
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fontSize={pitWidth / 5}
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>
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{stonesSecondaryStore}
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@ -3,55 +3,50 @@ import { FunctionComponent } from "react";
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import { PitViewModel, getColorByBrightness } from "@mancala/core";
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import { Context } from "../../context/context";
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import { Pressable, View, ViewStyle, Text } from "react-native";
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import Util from "../../util/Util";
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import StoneView from "./StoneView";
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const PitView: FunctionComponent<{
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pitViewModel: PitViewModel;
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context: Context;
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onClick: () => void;
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style: ViewStyle,
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fontSize: number;
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children: React.ReactNode
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}> = ({ pitViewModel, context, onClick, style, fontSize, children }) => {
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const textColor = getColorByBrightness(
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pitViewModel.pitColor,
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context.themeManager.theme.textColor,
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context.themeManager.theme.textLightColor
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);
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interface PitViewProps {
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pitViewModel: PitViewModel;
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context: Context;
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onClick: () => void;
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style: ViewStyle;
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fontSize: number;
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}
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return (
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<View style={[style, {
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backgroundColor: pitViewModel.pitColor,
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borderRadius: 100,
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position: 'relative'
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}]}>
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<Pressable onPress={onClick} style={{
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width: "100%",
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height: "100%",
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padding: 5,
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display: 'flex',
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alignItems: 'center',
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alignContent: 'center',
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justifyContent: 'center',
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flexDirection: "row",
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flexWrap: "wrap"
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}}>
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{children}
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</Pressable>
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{pitViewModel.stoneCount > 0 && (
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<Text style={{
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color: textColor,
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position: 'absolute',
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bottom: fontSize / 2,
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alignSelf: 'center',
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fontFamily: 'monospace',
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fontWeight: 'bold',
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fontSize: fontSize
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}}>
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{pitViewModel.stoneCount}
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</Text>
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)}
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</View>
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);
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const PitView: FunctionComponent<PitViewProps> = ({ pitViewModel, context, onClick, style, fontSize }) => {
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const textColor = getColorByBrightness(
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pitViewModel.pitColor,
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context.themeManager.theme.textColor,
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context.themeManager.theme.textLightColor
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);
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const stones = [...Util.range(pitViewModel.stoneCount)].map((i, index) => (
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<StoneView key={index} color={pitViewModel.stoneColor} style={{ width: style.width ? style.width / 10 : 10, height: style.width ? style.width / 10 : 10 }} />
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));
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return (
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<View style={[style, { backgroundColor: pitViewModel.pitColor, borderRadius: 100, position: "relative" }] }>
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<Pressable onPress={onClick} style={{ width: "100%", height: "100%", padding: 5, display: "flex", alignItems: "center", alignContent: "center", justifyContent: "center", flexDirection: "row", flexWrap: "wrap" }}>
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{stones}
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</Pressable>
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{pitViewModel.stoneCount > 0 && (
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<Text
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style={{
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color: textColor,
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position: "absolute",
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bottom: fontSize / 2,
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alignSelf: "center",
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fontFamily: "monospace",
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fontWeight: "bold",
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fontSize: fontSize,
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}}
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>
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{pitViewModel.stoneCount}
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</Text>
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)}
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</View>
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);
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};
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export default PitView;
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