mancala/src/components/BoardView.tsx

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2021-06-29 03:29:46 +03:00
import * as React from 'react';
import { FunctionComponent, useState } from 'react';
import { Hole, Store, Game } from '../mancala';
const BallView: FunctionComponent = () => {
return (<div style={{
background: "yellow",
margin: "1px",
width: "20px",
height: "20px",
borderRadius: "50px"
}} >
</div>)
}
function range(size: number) {
var ans = [];
for (let i = 0; i < size; i++) {
ans.push(i);
}
return ans;
}
const HoleView: FunctionComponent<{ hole: Hole, color: string, onClick: () => void }> = ({ hole, color, onClick }) => {
const balls = [...range(hole.ballCount)].map((i) => <BallView />)
return (<div
onClick={onClick}
style={{
background: color,
margin: "5px",
padding: "5px",
borderRadius: "100px",
display: 'flex',
alignItems: 'center',
alignContent: 'center',
justifyContent: 'center',
justifyItems: 'center',
flexWrap: "wrap",
}} >
{balls}
</div>)
}
const StoreView: FunctionComponent<
{ store: Store, color: string, gridColumn: string, gridRow: string }> = ({ store, color, gridColumn, gridRow }) => {
const balls = [...range(store.ballCount)].map((i) => <BallView />)
return (<div style={{
gridColumn: gridColumn,
gridRow: gridRow,
background: color,
margin: "1px",
borderRadius: "100px",
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
alignContent : 'center',
flexWrap: "wrap",
}} >
{balls}
</div>)
}
const BoardView: FunctionComponent<{ game?: Game, userKey: string, onHoleSelect: (index: number, hole: Hole) => void }> = ({
game, userKey, onHoleSelect }) => {
const player1Holes = game?.board.player1Holes.map((hole) => (
<HoleView hole={hole} color="red" onClick={() => {
if (game.turn == "player1") onHoleSelect(game.board.player1Holes.indexOf(hole), hole)
}} />
))
const player2Holes = game!!.board.player2Holes.map((hole) => (
<HoleView hole={hole} color="blue" onClick={() => {
if (game.turn == "player2") onHoleSelect(game.board.player2Holes.indexOf(hole), hole)
}} />
))
return (
<div style={{
margin: '10px',
padding: '10px',
display: 'grid',
gridTemplateColumns: 'repeat(8, 150px)',
gridTemplateRows: '150px 150px',
border: "2px solid black",
borderRadius: "30px",
}}>
{
game.getPlayerNameByKey(userKey) == "player2" ? (
<>
<StoreView store={game!!.board.player1Store} color="red" gridColumn="1 / 2" gridRow="1 / 3" />
<StoreView store={game!!.board.player2Store} color="blue" gridColumn="8 / 9" gridRow="1 / 3" />
{player1Holes.reverse()}
{player2Holes}
</>
) : (
<>
<StoreView store={game!!.board.player2Store} color="red" gridColumn="1 / 2" gridRow="1 / 3" />
<StoreView store={game!!.board.player1Store} color="blue" gridColumn="8 / 9" gridRow="1 / 3" />
{player2Holes.reverse()}
{player1Holes}
</>
)
}
</div>
)
}
export default BoardView