mancala/src/components/HeaderBar.tsx

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import * as React from "react";
import { FunctionComponent } from "react";
import { Menu, MenuItem } from "@szhsin/react-menu";
import { MancalaGame } from "mancala.js";
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import { Context } from "../context/context";
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import { getColorByBrightness } from "../util/ColorUtil";
import Button from "./Button";
import "@szhsin/react-menu/dist/index.css";
import "@szhsin/react-menu/dist/transitions/slide.css";
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function renderNewGameButton(
context: Context, game:
MancalaGame | undefined,
onNewGameClick: () => void,
userKeyWhoLeave: string | undefined,
crashMessage: string | undefined): JSX.Element {
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const newGame = (
<Button
context={context}
text={context.texts.NewGame}
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color={context.themeManager.theme.pitColor}
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onClick={onNewGameClick}
/>
);
if (userKeyWhoLeave) {
return newGame;
}
if (crashMessage) {
return newGame;
}
if (!game) {
return newGame;
} else if (game.state == "ended") {
return newGame;
}
return <></>;
};
const HeaderBar: FunctionComponent<{
context: Context,
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game?: MancalaGame,
userKeyWhoLeave?: string,
crashMessage?: string,
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onNewGameClick: () => void,
onLeaveGameClick: () => void
}> = (props) => {
const { context, game, userKeyWhoLeave, crashMessage, onNewGameClick, onLeaveGameClick } = props;
const textColor = getColorByBrightness(
context.themeManager.theme.appBarBgColor,
context.themeManager.theme.textColor,
context.themeManager.theme.textLightColor
);
return (
<div style={{
padding: "0px 4vw",
background: context.themeManager.theme.appBarBgColor,
display: "flex",
flexDirection: "row",
alignItems: "center",
justifyContent: "space-between",
alignSelf: "stretch",
}}>
<h1 style={{ color: textColor, margin: "10px 0px" }}>
{context.texts.Mancala}
</h1>
<div style={{
display: "flex",
flexDirection: "row",
alignItems: "center",
justifyContent: "space-between",
}} >
<div style={{
marginRight: "1vw",
display: "flex",
alignItems: "center",
}}>
<ThemeSwitchMenu context={context} textColor={textColor} />
</div>
{renderNewGameButton(context, game, onNewGameClick, userKeyWhoLeave, crashMessage)}
{game &&
!userKeyWhoLeave &&
!crashMessage &&
(game?.state === "playing" || game?.state === "initial") && (
<Button
context={context}
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color={context.themeManager.theme.pitColor}
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text={context.texts.Leave}
onClick={onLeaveGameClick} />
)}
</div>
</div>)
}
export default HeaderBar;
const ThemeSwitchMenu: FunctionComponent<{ context: Context, textColor: string }> = (props) => {
const { context, textColor } = props;
const menuButton = <span
style={{ color: textColor }}
className="material-symbols-outlined">
light_mode
</span>;
const menuItems = context.themeManager.themes.map((theme, index) => {
return (<MenuItem
key={index}
style={{ color: textColor }}
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//@ts-ignore
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onMouseOver={(event) => (event.target.style.background =
context.themeManager.theme.background)}
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//@ts-ignore
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onMouseOut={(event) => (event.target.style.background = "transparent")}
onClick={() => (context.themeManager.theme = theme)}>
<div style={{
borderRadius: "5vw",
background: theme.boardColor,
width: "1vw",
height: "1vw",
marginRight: "1vw",
}} />
{theme.name}
</MenuItem>);
})
return (<Menu
menuStyle={{
background: context.themeManager.theme.appBarBgColor,
}}
menuButton={menuButton}
transition
align="end">
{menuItems}
</Menu>);
}